At the end

Here at the end of the SoC, I've taken a little time off to actually play around a bit with Blender's tools. With the sculpting tools and retopo I created a small scene, the process of which helped me to find some bugs and some workflow issues. Doing actual modeling (i.e., testing the code) is an important part of the process, but I don't seem to do it often enough.
Nicholas Bishop – Mon, 2006 – 08 – 21 07:25
It is entirely possible that
It is entirely possible that this is going to be one of the best things that has happened to blender ever.
Anonymous – Mon, 2006 – 08 – 21 15:04

